Posts Tagged ‘no props’

All play: Snake Tag

Contributed by: Luke Shaw, Diocese of Nelson

A good old fashioned tag game. Once the person who is ‘in’ has tagged someone, they become part of the snake (by linking arms) until everyone is tagged and the game begins again.
Add 2-3 snakes for more pace. See more

All play: Ringleader

Contributed by: Luke Shaw, Diocese of Nelson

A classic but a goodie. The group form a circle. 1-2 players are sent from the room to be the investigator/s while the rest of the group nominate a ringleader. Everything the ringleader does, the group has to do. The investigators have to try and guess who it is with just three... See more

Teaching Games: Tongues of Fire

Contributed by: Luke Shaw, Diocese of Nelson

This icebreaker is great as a small group starter and doesn’t actually involve fire.
Give the invitation to take on a selection of ‘tongues of fire’ challenges. Categories could include: Speed alphabet recital, speed count to 30, speed reading a set passage, longest “Aarrgh”... See more

All play: Sardines

Contributed by: Luke Shaw, Diocese of Nelson

This classic game is the opposite to Hide and Seek. At the start, 1 person is chosen to go and hide somewhere. The rest count to 100 and then must individually try and find the hider. If they do, they then hide with them, waiting for someone else to find them and squishing into the hiding... See more

Team games: Mute Organization

Contributed by: Phil Trotter

Simply announce that you want everyone to line up by birth date. Only catch... no talking.
This provides a way to randomly mix people up. Once they are all lined up, get everyone to call out their birthday in order, starting from the top.
Congratulate them if they have it right, and note... See more

Team games: Clumps

Contributed by: Phil Trotter

The simplest game to divide your group into teams is to simply yell "Form a group according to..." (e.g. school year, number of siblings, month born in, shoe colour, etc...)
If you're looking for an exact number of people per team, you can just say, for example "Form a group of 6 people with... See more

Team games: Heads, Shoulders, Knees and Toes

Contributed by: Phil Trotter

Instruct your whole group to walk randomly around the room. About every ten seconds or so, call out a number and an (appropriate) part of the body. Players must immediately form a group of the number called, with everyone connected in a circle or a line by that body part, e.g. line up shoulder to... See more

Team games: Back to back

Contributed by: Phil Trotter

Start out with two people sitting back to back. They have to stand straight up without using their hands.
Add one person every time they stand up successfully. The students will be amazed at how it works! See more

Up Front Games: Quick Draw

Contributed by: Phil Trotter

Have two challengers face each other with their hands behind their back. On “Go!” they are to whip both hands out in front of them with a random amount of fingers sticking out. The first one to yell out the total number of fingers their opponent is sticking out, is the winner. See more

All play: Make Me Laugh

Group sits in a circle and a volunteer in the middle selects someone whom they will try to get to laugh. If they fail, they move on to someone else. If they get the person to laugh, that person is ‘in’ and swaps places with them. Now it’s their turn to make someone else in the circle... See more

All play: Bang!

Contributed by: Phil Trotter

Group forms a circle and someone e.g. a leader calls the name of a player. Immediately the people either side of the named player turn to that person, form their hand into a gun and say “Bang!” The person named tries to ‘duck’ by bobbing down.
The slowest person to ‘duck’ or to say... See more